PlayStation Vita Review
With the PS Vita launching in the coming week, the big question remains: is it worth it? Five years ago, a portable handheld gaming system with nearly the power of a PS3 would have easily resulted in a resounding yes. Yet today, in a world plagued with persistent next-gen iPad, iPhone, and Android rumors, the very notion of a dedicated gaming handheld calls in doubts. I’ve had the fortune of playing with a PlayStation Vita for the past two months and I’ve enjoyed every moment of it. It’s a device with tons of potential. The question is, will it ever get a chance to realize it?
Upon first glance, the Vita looks very much like its predecessor, the PlayStation Portable (PSP). Of course then you notice the second analog stick and the repositioned (and smaller) buttons. The real jaw dropper happens once you turn it on. The 5-inch OLED screen does not fail in wowing viewers. It’s bright, colorful, and crisp.

Uncharted: Golden Abyss
Though built on Android, the Vita interface has be redone to its own unique style. It doesn’t carry anything from the PS3 XMB. Instead you have giant bubbles that open applications, games, and functions for the device. It’s not the most innovative or sexiest of UI, but it’s made fully in the mindset of taking advantage of the touchscreen. You touch, swipe, and hold down, just as you would any other smart device you find today.

Custom Vita Home Screen
Aside from gaming, the Vita has camera, music, and video functionality. While that may have been a big plus years ago, these features seem average at best. It’s hard to really see the Vita become that all-in-one device when phones offer more music options and tablets offer a better viewing experience. Most likely it won’t be replacing any of those devices. Then again, at the end of the day, those getting the Vita aren’t getting it for the multimedia options; they’re getting it for the gaming.
So how does it do as a gaming platform? It performs remarkably. It’s essentially carrying the PS3 in your pocket. The games are snappy, vibrant, and can provide the same amount of action you’d find in the home console. Ultimate Marvel vs Capcom translates nearly the same experience over on the smaller screen. The only major difference I noticed is the lack of full background movement (things move, but the stage doesn’t change over the course of a battle). Uncharted: Golden Abyss still delivers an amazing roller coaster ride worthy of the Uncharted franchise name. Make no mistake, the Vita is a device made for the traditional and hardcore gamer.

PS Vita Windows
Gaming is ultimately what it all boils down to. While detractors are quick to point out that the tablets and smartphones offer tons of successful games, the iOS and Android platform has yet to build a true marketplace for hardcore games. A few minutes of Angry Birds might do the job on a quick subway ride to work, but casual games do little to satisfy a true gaming experience. I found it difficult to put down my Vita as I found myself in a world of temple ruins, mercenaries, and treasures as Nathan Drake; I haven’t been able to say the same about any of the games I’ve played (and bought) on my iOS and Android devices.
The question to whether or not to buy the Vita is tied to the type of gamer one is. If you’re into buying hit games (especially around the day of release) and would like to bring that experience on the go (because slingshotting birds at pigs just isn’t cutting it), the Vita may be for you. The problem is whether or not third party publishers will continue to support the game past launch. There’s a decent lineup now and bringing PSP compatibility adds that cherry on top, but at even at $250, it will take a lot more hits to make this a viable and worthwhile platform.

PlayStation Store
Final Verdict: If the games you see now can tie you over for the next few months and you’re looking for a “true” gaming-on-the-go experience, the Vita is definitely an option with pursuing. If you’re on the fence, it’s better to hold off and wait to see where the Vita will go.
































So why would I want to consider iOS again? For me, it’s mostly games and the third-party app support. Sure, I got Angry Birds for free on Android, but I’m still waiting on a dozen other games that have yet to be ported. I’m still amazed on how I can get a solid version of Super Street Fighter 4 on my iPod Touch. I find myself turning to my iPod all the time, playing a quick game of Civ, SF4, SimCity, Madden, Solitare, or UNO. New games come in all the time and I have no qualms spending money buying them. There’s no doubt that when it comes to gaming, Apple blows Android out of the water. I’m also a big fan of the multimedia support as well – the iPod interface is great. It’s easy to use. I’m one of those guys who actually goes through the pain of labeling everything track allowing me to find music through genre, artist, album, or any other field – iTunes and iPod allows me to navigate without issue. For some reason the tags get jumbled up on Android. While Android’s got basic functionality covered, when it comes to entertainment (which makes up a huge portion of my time), Apple takes the cake.
Ultimately, that’s the problem for me; Apple believes that they know best, over their consumers. They remove options whenever possible and lock users to a pricey, highly controlled path of forced upgrade and proprietary items. During CES this year, some of my iPhone friends had to carry giant battery packs to recharge their phones. All I had to do was swap the battery – an idea that Apple is looking to remove in nearly all their products. While I can transfer files via any USB cable on any computer with my phone, Apple products require you use their cable on one specific computer (when it comes to syncing or upgrading). As much as some may argue about Android fragmentation, Apple’s iOS 4.0 “upgrade” made my iPod Touch so difficult (and buggy) to use that I made sure my parents iPhone 3G was not upgraded. Apple hasn’t done too much to support older-gen devices; you’re moreorless forced to upgrade. So where is this Apple love so many people talk about?












- Yes. In anticipation of slower sales this year, TVs have dropped in price. Check out the 


