Gigawhat Episode 24: When to Buy a MacBook


MacBook Pro (Source: Apple)

Is it worth getting a MacBook? We weigh in on the pros and cons of splurging on an Apple computer. Andrew Hoover also goes off on a “slight” rant on phone carriers and their policies to digital devices. What gets him so worked up? Check out the episode and find out!

Don’t forget to subscribe to us on iTunes with the link below and follow us on Twitter (Derrick at @derrickc82, Andrew at @frontline99. Leave a comment and check out the links to the show on the blog post.

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Show Links

New MacBook Available: http://www.apple.com/macbookpro/

iPad 2 Announcement on Wed: http://www.macrumors.com/2011/02/23/apple-issues-invitations-for-march-2nd-media-event-to-introduce-next-generation-ipad/

Xoom Tablet Out: http://reviews.cnet.com/tablets/motorola-xoom-tablet/4505-3126_7-34468548.html

Amazon Prime Video Streaming: http://www.engadget.com/2011/02/22/amazon-launches-prime-instant-videos-unlimited-streaming-for-pr/

App of the Week

Tiny Wings (iOS): http://itunes.apple.com/us/app/tiny-wings/id417817520?mt=8

iAds, Cheaper… But Still Too Expensive

AllThingsD reports that Apple has lowered their minimum spend requirements for their iAd platform from $1 million to $500,000, in attempt to revitalize their ad platform. Question is, is it enough?

While lowering the threshold might entice a few more advertisers to test with Apple, several barriers still remain in place that prevent the majority of advertisers from accepting iAds as a viable consideration for advertising.

  1. High minimum spend: While better than the original $1 million, $500,000 is still a hefty sum to commit to – limiting the potential list of advertisers to entertainment, automotive, or large branding campaigns.
  2. CPM-CPC: Apple charges advertisers on both the impression and click, whereas most publishers only charge by one of the two. The CPM-CPC double fee translates out to about a $40 CPM, which for interactive ads, is limited to specialized partners or exclusive executions. Again, the high rate Apple charges excludes several advertisers, especially ones that are looking for price efficiency, direct response and in the case of mobile, mobile advertisers (games, apps, etc.)
  3. Creative restrictions: With the elimination of Adobe Flash and rich media, Apple controls the creative design on their iAd platform. Not only do advertisers have to dedicated (or allocate budget) to the creation of Apple-specific creative, restrictions set by the company have been challenging and perhaps even an impediment. Custom creative is estimated to take anywhere from eight to ten weeks – unheard of for interactive (let alone mobile) advertising. Chanel, which was an initial launch partner of the platform ended up dropping the campaign. iPodnn had reported similar issues with Citigroup in their workings with Apple.
  4. Reach: As large as the iOS ecosystem may be, the limitation of iAds is highlighted when one examines the reach of other mobile advertisers including Google’s AdMob. Apple’s system sets up an inherent contradiction – iOS advertisers (makers of games, apps) who want to advertise in iOS only are repelled by the high rates. Large branding advertisers who have the budget can get a far larger reach by choosing a non-exclusive mobile platform (across iOS, Android, WAP, etc.)

Mark Read, CEO of WPP Digital was quoted in saying “Apple isn’t necessarily targeting television ad budgets with iAds, but brand budgets. It’s after whatever portion of the Net advertising budget that it can get by offering access to this developing mobile demographic, which is a pretty valuable one.” However, until Apple resolves several other concerns, the future of iAds as a viable advertising medium remains to be seen. As Apple continues to see competition chip away at the mobile market share (to which Apple had a near monopoly of only a year back), its argument to being the destination for mobile ads will continue to dwindle. Furthermore, the lack of advertising experience on Apple’s part becomes more apparent; Rationale for iAds, given its current demands loses ground each day. Perhaps it’s time for iAds to take an ad campaign of its own.

What Are Podcasts?

If you’ve been subscribing to the feeds and posts, you’ve seen references to podcasts and web shows. But what are they exactly?

Essentially podcasts are regularly scheduled shows (audio or video) that are distributed through the web. Despite the name, you don’t need an iPod to listen or watch them. Just like mp3s or videos (on Hulu, Amazon, etc.), podcasts are available on a range of mediums. Today, you can consume them on your portable music player (iPod, Zune, etc.) , smartphone (iPhone, Blackberry, Android, etc.), personal computer and set-top box (e.g. Roku).

But why commit to yet another form of entertainment? Since podcasts and web shows are fairly simple to set up, there aren’t too many barriers to entry, meaning that just about anyone and everyone can set up a show to post on the web. There’s a whole ocean of web shows with a wide range of topics, ranging from Glee show recaps to daily tech news to language learning. It’s a great way to find topics for niche interests you may have. Depending on the show size and support (web pages, chatrooms, etc.), there may even be a supporting community to meet and connect with. In fact, several shows may take part in related conventions and shows – car podcasts may meetup at the LA Auto show, gaming podcasts at E3 or PAX, and a slew of pop culture ones at Comic-Con. If you have an interest in anything, no matter how obscure or random, there’s a good chance you’ll find a podcast for it.

So how does one go about finding a podcast? This is the trickier part. You can Google search it (“[topic] podcast”). iTunes is actually a pretty good place to look things up. Just make your search on the top right and filter down to podcasts on the left hand side of your search results. Most podcast apps and marketplaces will have a listing as well including the Zune marketplace and Google Listen.

Now that you’ve found shows you’re interested in, how do you listen to them? Well that’s up to you. If you have an iPhone or iPod, simply sync to iTunes after downloading your podcasts. If you’re using an Android device, there’s plenty of apps available although Google Listen (where you “subscribe” to the shows you like via RSS), is among the best of what’s out there. For most shows, you can visit their site and listen/watch the show directly from the computer. Some shows, such as those of CNET and TWiT (for technology) even offer live streaming and chat for a more interactive experience. While most shows are in audio formats, there are video podcasts as well, although the file sizes are much larger and would require a video player (computer, iPod Touch, etc.) to consume.

Hopefully this sheds some light into the world of podcasts. Below is a list (and links) of some of the top podcasts to check out, although there’s plenty more out there.

Technology
Tech News Today : TWiT’s daily news show on tech news
Buzz Out Loud : CNET’s daily news show on tech news
TechStuff : HowStuffWork’s show on technology
Gigawhat : Weekly tech news recap for the everyday consumer
This Old Nerd : DIY tech upgrade of the house
Engadget : Engadget’s tech podcast

News
The Economist : News stories and articles from around the world
BBC Global News : Top global news stories from the BBC
NPR It’s All Politics : Weekly roundup of American politics

Gaming
Podcast Beyond : IGN’s PS3 focused gaming podcast
Joystiq Podcast : Joystiq.com’s gaming podcast

Entertainment
Current Geek : Random geek stories from around the web
Geeks on Glee : Recaps and discussions on the Glee episodes
Pandoricast : Recaps and discussions on Doctor Who episodes

Random
Stuff You Should Know : HowStuffWork’s podcast on random subjects
This American Life : Chicago Public Radio’s broadcast on a collection of stories from around the nation
Stuff You Missed In History Class : HowStuffWork’s podcast on historical events and figures
The GMen Show : Podcast on random (and at times ridiculous) gadgets and tech
Fourcast : A show of two hosts and two guests who make predictions about the future

Gigawhat Episode 23: Tweet Blocked!

Iyaz returns as we make sense of the latest news and rumors. Are you locked out of Twitter? Why even try a non-official third party app? We also give our thoughts on the Facebook phones as well as the latest batch of Apple rumors, including the iPad 3, iPhone 5, and the next line of MacBooks.

Don’t forget to subscribe to us on iTunes with the link below and follow us on Twitter (Derrick at @derrickc82, Iyaz at @iyaz. Leave a comment and check out the links to the show on the blog post.

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Show Links

UberTwitter Responds to Twitter Lockout: http://www.quora.com/Why-did-Twitter-suspend-UberTwitter

Nokia-Microsoft Partnership: http://news.cnet.com/8301-30685_3-20031468-264.html

Xoom Pricing: http://techland.time.com/2011/02/16/motorola-xoom-tablet-to-start-at-600-verizon-version-at-800/

Atrix 4G Release Date: http://www.pcmag.com/article2/0,2817,2380540,00.asp

HTC Facebook Phones: http://www.androidcentral.com/htc-salsa-and-chacha-under-glass-mwc

Apple’s New Subscription Rules: http://www.dxstuff.com/2011/02/16/is-apple-shooting-itself-in-the-foot/

iPhone – Cheaper, Not Smaller: http://arstechnica.com/apple/news/2011/02/iphone-may-get-cheaper-but-not-smaller.ars

MacBook Launch: http://www.appleinsider.com/articles/11/02/18/apple_gearing_up_for_major_product_launch_early_as_next_week_sources.html

App of the Week

Words with Friends (Android): https://market.android.com/details?id=com.zynga.words

Androidify (Android): http://androidify.com/

Starfront Collision (iOS): http://itunes.apple.com/us/app/starfront-collision/id402025815?mt=8

Disabling Facebook’s New Photo Viewer

Not a fan of the new Facebook photo viewer (with the popup black backdrop)? Newsden has a few times on how to get back the old in-page view. You can hit F5 or download an extension (for Chrome users). [Newsden]

Why I’m Avoiding Gawker

Over the years, I’ve become quite a heavy Gawker user. On a daily basis I surf several of their blogs, including Gawker, Kotaku, Gizmodo, Lifehacker, and io9. Gawker always stood out to me for their variety of niche topics from the latest gaming news and rumors on Kotaku to random science-sci-fi stories on io9. Yet, the recent redesign of the Gawker network has got me mad enough to consciously avoid their sites. What’s wrong with the redesign and why am I so mad? To put it simply, the redesign seems (to me) more (if not all) about advertising and not about the user experience.

Despite its roots as a blog, Gawker has effectively moved away from the blog format. Originally, stories were listed down the page, with users to scrolling through, reading snippets of each article and clicking through to the story that they like. Now, the new design breaks the page to two panes, with their top stories on the left, and a general listing of their full lineup on the right. While the “blog view” option is available, the two pane system makes scrolling and browsing through stories much more difficult than it was previously. The design itself innately feels like something optimized for a tablet, though most of its traffic is through the desktop browser. Perhaps it is just a matter of adjusting, but in the days since the redesign, the overall usability and user experience has been rather horrendous.

Confused between the ad and actual article?

One of the most glaring changes to the site, however, is revamping of advertisements on the site. With the two pane system, the large 300×250 rectangle ad on the right pane stays on screen unless that right pane is scrolled upon. With the large size of the left pane, a new massive rectangle unit is rotated anywhere from the very top of the page to the bottom (after scrolling through). Particularly frustrating is the embedded 160×600 skyscraper and that giant rectangle that fits so firmly within each article it either becomes an eyesore or gets confused for the various pictures or videos that may go along with the article. I can only wonder how many accidental clicks may occur with these new ads.

The ad is nearly as large as the blog post!

Sure, I understand Gawker is a business and their primary source of revenue is advertising. Selling out shouldn’t be that big of a surprise. Still, there are ways of accomplishing this without turning against one’s own users. Whether it means an option opt-in or more testing in their redesign process, Gawker needs to re-evaluate their desire to earn a quick buck over losing their core audience. The numbers have been pretty clear. Since the days of the redesign, Gawker traffic (unique visitors) has dropped from a high of 561,000 to 257,000. As TechCrunch has pointed out, Gizmodo appears to be in freefall with a even greater downward slope. Angry fans have taken up to Twitter as well, lampooning Gawker’s redesign. One can only wonder if Gawker boss Nick Denton will truly win that bet (yes, he made a bet) on the redesign. [Business Insider]

Gawker traffic takes a huge hit. Source: Quantcast

I was annoyed enough when Gawker decided to redirect articles within the Gawker network (io9 articles on Gizmodo, Gizmodo articles on Kotaku, Lifehacker articles on Gizmodo, etc.) but the redesign has pushed me over the edge. Until Gawker realizes that their bread and butter, their users should come first (or at least be considered), I’ll do the only thing I can do, avoid Gawker altogether. I still have them listed in RSS feeds but as a whole I realized that by simply shifting the order of my bookmarks, I’ve drastically changed my viewing habits, moving towards Engadget, Joystiq, Destructoid, and the Consumerist over Gawker.

Is it weird that I’m that worked up over some blogs? Perhaps. Still, as with any blog, site, or news outlet, is it not about the readers?

And consider the the banners flash in Flash...

Is Apple Shooting Itself in the Foot?

Apple officially announced their anticipated subscription model. For publishers, it doesn’t look pretty. Quite simply, Apple is looking to take a 30% cut of all subscriptions that go through Apple. As Steve Jobs put it, “Our philosophy is simple—when Apple brings a new subscriber to the app, Apple earns a 30 percent share; when the publisher brings an existing or new subscriber to the app, the publisher keeps 100 percent and Apple earns nothing.”

Make no mistake; this is a daring move on Apple’s part. The iTunes App Store has always been attractive to publishers and developers given Apple’s immense market share (at one time the sole player) in the smartphone market. Yet this demand cuts right into the profit model for publishers, especially that of the print industry, which at one point was considered the iPad as a potential lifeboat for a failing and dated industry. The print industry looks to subscriptions for two main reasons: the revenue generated from subscribers and the personal information collected. Yet, Apple’s move potentially denies publishers both items. If it goes through Apple, Apple collects and keeps.

This thirty percent cut isn’t anything new – it’s been there for music, movies, and apps. Still, the reason why Apple has been able to get away with this demand is heavily due to its dominant position in the space. In fact, in response to yesterday’s announcement, several publishers are considering taking Apple to court using Apple’s marketing position (and perhaps monopoly) as an argument against the company. While competitors are coming to market, Apple still retains its place on top. Question is, for how long? Can one truly afford to not work with Apple?

Apple is facing an increasing number of competitors in both the smartphone and the tablet space. Apple’s pressure on publishers may be just enough to create new partnerships between developers and publishers with these up and coming players. Both in Google’s Honeycomb and HP’s TouchPad announcements, publisher deals (CNN, Sports Illustrated) were announced. The big difference with these companies – unlike Apple, is that their main sources of profit lie not in the in-device marketplace, but in the advertising opportunities (for Google) and the hardware sales (for HP and other manufacturers). Thus for Google, RIM, HP, and Microsoft, it’s less about making publishers pay up and more about incentivizing them to join in to make their devices more attractive and consumer friendly.

Apple has drawn a clear line on the sand, but developers and publishers are left with a difficult choice. Give in to Apple’s demands but enjoy a vast ocean of content-hungry users or make a stand and risk it with a not-quite-fully-developed competitor? It’s quite the prisoner’s dilemma – taking a stand against Apple will only work if many (if not most) do so together. Otherwise, as NBC had learned (the hard way) a few years back, quitting the iTunes store results in missing out and inevitably, an embarrassing return. It’s a question many players – Amazon, Netflix, Hulu (Plus), CondeNast, NYTimes, Sony, Warner Bros., etc. will have to ask themselves in the coming days.

*Update*

Perhaps in response to Apple, Google has announced “Google One Pass,” which allows publishers to keep 90% of their tablet subscription revenue. Even more importantly, publishers are able to access and keep that valuable consumer information Apple is denying under their rules. All the pieces are set for the war over the future of digital content.

Gigawhat Episode 22: The Wait is Over! The Verizon iPhone is Here

Source: Verizon

We return from our brief hiatus with Aric Mellot of The Gmen Show. We got quite the roundup in news from the Verizon iPhone to sorting out the Playstation Phone and the PSP2. Plus, with so many tablets coming out, we look at some of the big players and what you should consider before buying one.

Don’t forget to subscribe to us on iTunes with the link below and follow us on Twitter (Derrick at @derrickc82, Iyaz at @iyaz, Aric at @phatemokid. Leave a comment and check out the links to the show on the blog post.

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Show Links

Verizon iPhone: http://www.verizonwireless.com/b2c/splash/iphone.jsp

Xperia Play Preview: http://www.engadget.com/2011/01/26/sony-ericsson-xperia-play-playstation-phone-preview/

NGP (Next Generation Portable): http://psp.ign.com/articles/114/1146358p1.html

Nintendo 3DS: http://www.pcmag.com/article2/0,2817,2374399,00.asp

Google Honeycomb Event: http://www.androidcentral.com/google-honeycomb-event-recap

Motorola Xoom: http://www.engadget.com/2011/02/02/android-honeycomb-motorola-xoom-hands-ons-widgets-grocery-iq/

Toshiba Tablet: http://www.thetoshibatablet.com/

iPad 2 Rumors: http://www.padgadget.com/2011/01/31/latest-round-of-ipad-2-rumors/

WebOS Tablet: http://www.engadget.com/2011/01/18/exclusive-hp-palms-webos-tablets-pictures-plans-and-mor/

App of the Week
Bubble Ball (iOS): http://itunes.apple.com/us/app/bubble-ball/id412089940?mt=8

Android QR Link

Android Market Moves to the Web

Google announced their new web-based marketplace for Android during Google’s Honeycomb Press Conference earlier today. For Android users, the web store has the potential of improving the app buying/browsing experiencing for Android users. Users can now browse and purchase apps through a desktop browser, with downloads instantly installed on the Android device, much like the Kindle store for Amazon. The site is already live. Check it out with the link below.

Android Market: http://market.android.com/